Re: A New Helmet For Football''s Concussion Problem
I'm skeptical. Helmets and other "protection" have made football a sport unique in the world - one in which the immediate, negative consequences of using one's body as a weapon are largely erased. Advancements in helmet technology have reduced or eliminated some risks (say, skull fractures) but facilitated player behaviors that tend to increase others (e.g., paralysis from cervical spine trauma; concussions). Until players are taught to use their heads mentally in the game rather than physically, it seems to me these kinds of issues will persist irrespective of, or maybe even because of, additional improvements to helmets.
Agreed. I still believe technology can provide a viable solution to the problem, but I feel like it's only being utilized in the same vein of progress that got us here (i.e. injury prevention only). I feel technology could be used just as effectively to curb some of the bad traits that the current technology promotes/allows.
What I mean by that is, if you build a better helmet that allows people to hit or get hit harder before they're concussed, players are going to utilize that increased threshold and hit even harder than before. It's been a natural progression from no helmets, to leather helmets, to what we have today. Taking an alternate route (and granted, this is an extreme scenario) - you could require impact accelerometers in all helmets to measure forces and make that data available real-time to help asses immediate penalties (or fines after the fact). Knowing velocities and helmet orientation before impact would make it easy to evaluate the aggressor, if there is one. If there is specifically helmet-to-helmet contact above a certain threshold impact or leading with the crown or whatnot, the booth gets buzzed to evaluate. It's all software up to that point, so it's completely objective and big brother is always watching. It would also be useful during the concussion protocol evaluation to know what happened and how hard a guy was hit. This equates to a small fraction of the technology we all carry around in our phones. Seems like a no-brainer considering the price tag of these new prototypes.
If you train the players to instinctively associate helmet to helmet contact as the equivalent of mismanaging the tweezers in the old Operation board game, then I think you're taking a more effective step towards eradicating the problem. Once players start removing their heads/helmets from the equation out of habit when they go in for a tackle, you'll see a drastic drop in head injuries.